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Start Dates

21 September 2026

Duration

1 year full-time

About this course

Overview

Why choose Huddersfield for this course?

  • Tell stories that move - work across 2D, 3D and motion graphics, perusing your own specialism.
  • Collaborate across disciplines - combine sound, design and performance to produce animation that feels alive and relevant.
  • Use professional facilities with creative freedom - access industry-standard software and studios while developing your own style and workflow.

The Animation Design MA is part of the School of Art and Humanities MA Art & Design Suite, an innovative approach to postgraduate taught education that brings together disciplines from across art and design to produce a collaborative programme of courses that foreground the shared practices, processes and values of art and design in the 21st century.

Animation Production is at the forefront of storytelling, creating a deep emotional connection to a global audience.

Animation is made up of many different creative processes and inhabits a multitude of contexts. The Masters course allows you to hone your professional approaches to the discipline. In creating animation for different commercial and artistic platforms, the world of the animator occupies both physical and digital arenas and is increasingly seen as an innovative and dynamic communication tool of the future. Our course offers continuing students or graduates from creative art and design subjects an opportunity to enhance their knowledge, creative skills and employment prospects.

Our course aims to enable you to:

  • Critically appraise the importance of social, ethical, technological and cultural dimensions of animation production as applied to your personal practice and that of others.

  • Evidence advanced knowledge and understanding of animation production and its current and emerging global applications such as, but not limited to, 2D and 3D analogue, digital and computer animation, motion graphics, game art and design.

  • Systematically plan, negotiate and implement topical research to substantiate a coherent body of practice in advanced animation production.

  • Contribute to the principles and processes of animation production in supporting innovation within commercial or creative industries.

  • Evidence awareness and relevance of your practice and skills in relation to professional standards in animation production, such as through appropriately developed animation pipeline processes

Our course aims to encourage you to push the boundaries of animation practice with the development of innovative and imaginative concepts and ideas relevant to the design of animated products and artefacts. We will introduce you to a variety of platforms and a range of situations and contexts within which animation sits, enabling you to experiment, expand, progress and communicate your ideas through different forms and processes, both digital and analogue.

Career opportunities after the course *

Graphic Designer

Motion Graphics Design

Motion Designer

Technical Artist

Animator

*Lightcast

Who can apply?

Entry Requirements

Entry requirements for this course are normally:

  • An Honours degree (2:2 or above) in a relevant subject or an equivalent professional qualification.
  • Alternative qualifications and/or significant experience may be accepted, subject to approval.
  • International students with qualifications in 'creative' or 'practice' subjects should submit a digital portfolio (pdf) of work with their application.
  • All suitably qualified applicants are normally invited in for an informal chat with a portfolio or considered for admittance under alternative arrangements, such as a skype chat.

If your first language is not English, you will need to meet the minimum requirements of an English Language qualification. The minimum for IELTS is 6.0 overall with no element lower than 5.5, or equivalent. Read more about the University’s entry requirements for students outside of the UK on our International Entry Requirements page.

What will you learn?

Course Details

On this module you will be encouraged to explore how different research methods underpin all kinds of creative practices. The module introduces you to current research themes in art and design. In the past we have explored topics such as: developing concepts through thinking and making, using archives in creative practice, working with objects of material culture, analysing digital transformations, practising psychogeography in the urban environment, tackling the anthropocene and environmental issues of the twenty-first century. As thinkers and practitioners you will work to develop an understanding of the different research approaches you might design and use to enhance and transform your ideas. You will be introduced to a range of practice-led research methods which may include: creative and design thinking, user-centered methods, practice-led approaches, cultural analysis, historical/archival research and market-driven data capture and analysis. The module helps to equip you with a tool kit of research skills to guide you in the development of a project proposal or working brief for your Master's study. The module is made up of lectures, guided seminars and small group tutorials which will support you in building a solid foundation to lead you through your studies.

This module aims to introduce you to key features of innovation and entrepreneurship within the context of the cultural and creative industries. Depending on your future aspirations we will help you to build your knowledge and understanding of different approaches to creative innovation (social, ethical and sustainable aspects), provide guidance on business start-ups, and assist you in your professional skills development (commercial awareness, self-management, problem-solving, team working, communication strategies), including searching for marketing, promotion, consultancy and funding opportunities specific to your subject. The module involves lectures, seminars and practical projects where you will experiment with the tools and techniques of creative innovation. There will be opportunities for group projects and cross-disciplinary working on this module.

This module enables you to explore a range of advanced creative concepts and practices across Art and Design working alongside other students in a mixed-discipline cohort encompassing Art and Communication, 3D Design and Fashion and Textiles. You will identify starting points for your studio practice through supported and scheduled access and interaction with a range of specialist workshop facilities and digital making processes which in turn inform the potential of material investigation as a core part of your refocused enquiry-led practice. The module comprises three discrete but interlinked phases of development: Conceptual Direction, Creative Contexts, Critical Processes.

Working alongside other students within Art and Communication, this practice-based studio module advances the professional orientation of your creative practice. Specialising in your chosen area of practice, you will be supported to produce a body of practical work supported by specialist and inter-disciplinary workshops that will explore the hybrid and expanded nature of your discipline that arises out of contemporary culture. You will be encouraged to push the direction and development of your specific project through processes of risk taking, problematisation and creative thinking, related to your professional context. In doing so you will develop a deeper understanding of professional directions, audience, context and creative platforms.

Working with a negotiated proposal you will creatively and experimentally test materials, techniques, approaches, and technologies of pre and post production to realise a unique animated practice. The work you make will demonstrate a focused interrogation of animation philosophy informed by technological, social, cultural, ecological, theoretical and professional contexts. You will test your knowledge and understanding of appropriate publishing formats at key stages and present the culmination of your creative innovations in a showcase portfolio. Your individual project may evidence exemplary approaches to filmmaking such as storytelling, character, environment design, voice, image making, drawing, pipeline techniques, rigging, vfx, post production, set design, script-writing, or other digital formats including display, games, user-interaction and/or other hybrid and transdisciplinary forms.

Teaching and Assessment

Discover what to expect from your tutor contact time, assessment methods, and feedback process.

Where could this lead you?

Your Career

Graduates from the Animation Production MA can progress into a diverse range of creative and technical careers across film, TV, games, advertising and digital media. Many go on to work as Animators, CGI or VFX Artists, Character Artists and Technical Artists, developing assets and sequences for screens big and small. Careers also include roles such as Graphic Designer, Motion Designer, Video Editor, Compositor and 3D Visualiser, where you’ll bring stories and concepts to life through engaging visual content. These skills are valued by animation and post-production studios, game developers, creative agencies and in-house design teams.

Source: Lightcast data extracted from the Graduate Career Explorer

98%
Percentage of the University's postgraduate students go on to work and/or further study within fifteen months of graduating.

* HESA Graduate Outcomes 2022/23, UK domiciled.

£38.5k
The average salary of our postgraduates fifteen months after graduating.

* HESA Graduate Outcomes 2022/23, mean salary, UK domiciled, full-time UK employment as main activity.

How much will it cost?

Fees and Finance

£9,265 per year

This information is for Home students applying to study at the University of Huddersfield in the academic year 2026/27.

Please note that tuition fees for subsequent years may rise in line with inflation (RPI-X) and/or Government policy. 

From January 2027 the UK government is launching a new student funding system for people starting university education. Read more about the Lifelong Learning Entitlement (LLE).

For detailed information please visit https://www.hud.ac.uk/study/fees/

£18,700 per year

This information is for international students applying to study at the University of Huddersfield in the academic year 2026/27.

Please note that tuition fees for subsequent years may rise in line with inflation (RPI-X) and/or Government policy. 

For detailed information please visit https://www.hud.ac.uk/international/fees-and-funding/

Field Trips:

Field trips are usually organised and executed in conjunction with specific modules to experience relevant cultural events and/or exhibitions. Tutors will explain the designated destinations and the procedure for travel. Students are also encouraged to visit museums, galleries, exhibitions, animation practices and studios. The estimated cost of this is £100 depending on the exhibition/studio you chose to visit.

Materials:

You will need to cover the cost of manufacturing and printing your work during the course. You will need to consider how you document and back up your work. You will also need to supply your own materials for some aspects of your studies, which may include sketchbooks, general art materials, and some specialist materials and tools for the Major Project. The approximate cost of material items is estimated at around £500. Costs may vary based on the materials you choose and the approximate costs are given as a guide only.

Scholarships and Bursaries

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Tuition Fee Loans

Find out more about tuition fee loans available to eligible postgraduate students.

What’s included in your fee?

We want you to understand exactly what your fees will cover and what additional costs you may need to budget for when you decide to become a student with us.

If you have any questions about Fees and Finance, please email the Student Finance Team.

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Why Hud

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Careers support

We know you’re coming to university to study on your chosen subject, meet new people and broaden your horizons. However, we also help you to focus on life after you have graduated to ensure that your hard work pays off and you achieve your ambition.

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Student support

At the University of Huddersfield, you’ll find support networks and services to help you get ahead in your studies and social life. Whether you study at undergraduate or postgraduate level, you’ll soon discover that you’re never far away from our dedicated staff and resources to help you to navigate through your personal student journey.

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Teaching Excellence

Great teaching is engaging and inspiring — it helps you reach your full potential and prepares you for the future. We don’t just teach well — we excel — and we have the awards and recognition to prove it.

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Inspiring Academics

Our researchers carry out world-leading work that makes a real difference to people’s lives. Staff within the Department of Media, Humanities and the Arts may teach you on this course.

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Research Excellence

You’ll be taught by staff who want to support your learning and share the latest knowledge and research.

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Accommodation

Looking for student accommodation? Huddersfield has you covered. HudLets has a variety of accommodation types to choose from, no matter what your preference. HudLets is the University’s approved accommodation service, run by Huddersfield Students’ Union.

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Further Study

Many of our graduates stay at Huddersfield to complete postgraduate research degrees at Masters or PhD level.

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